metaplace and one’s virtual presence
19 June 2009I found the reading this week to be quite challenging, but extremely interesting. I’ve read a bit of theory about one’s virtual presence in the past, but the works assigned for this discussion really cover the topic from all angles. Legget’s piece is very conceptual and I like how it examines the idea of presence in relation to the arts as well as science and technology. I especially liked the discussion and definition of “telepresence”, described as “a psychological state of subjective perception in which even though part of all of an individual’s current experience is generated by and/or filtered through human made technology, part or all of the individual’s perception fails to accurately acknowledge the role of technology in the experience”. I recently created an avatar on metaplace.com and was completely shocked at how well developed the site was, and especially so because it’s a free service to users. Not only that, there were so many users engaged in complex social networks. My first time “in” Metaplace, I hooked up with a user that meets his friend from California each week who he rarely gets to see. They trade off going to each other’s worlds for visits. I was actually invited over with them for this weekly get together, and it was pretty cool how they hung out in the house and chatted. While it’s certainly not like a real-life conversation, I experienced a lot of what Leggett’s discusses in his piece about failing to acknowledge the role of technology in the mediated experience. The Metaplace world becomes the focus of your perception and what goes on in Metplace translates into the experience of a real event. While I am an avid gamer and have played many completely engrossing games like WoW, I was unaware that free programs like Metaplace are available and can offer so much in the way of social networking. Additionally, I think that platforms like this have enormous promise and application for education. They can give online classrooms a central forum for students to attend class, where one’s avatar can sit in a virtual classroom on behalf of the student, allowing the student to engage his or her peers and professors directly. This would allow a weekly “class” can be held in addition to the turn based postings that currently dominate online classes.