End Result

Saturday, August 2nd, 2008

Oscar and I have reached the end of our project and have posted our designs on this site.  This project was challenging because of communication among many people living all over the Nation.  Email, SL, Skype, Seesmic, WordPress and other vle type of interfaces were used.  At the end our team took what we learned from other classmates and of course our teachers and made a mock up site for LYIA.  Photoshop, Dreamweaver and Word were used in the process and final result of page.  Please let us know what you think.

It has been a pleasure.

Oscar and Justin

Originally from http://webteamsocmark.wordpress.com/2008/08/02/end-result/

Visit Us in Second Life

Friday, August 1st, 2008

Hi all,

Please visit us in the Globalhood office space in the Nonprofit Commons. Click here to teleport, or copy/paste our slurl into your browser:

http://slurl.com/secondlife/Plush%20Nonprofit%20Commons/229/190/26/?title=Globalhood

Thanks for a great semester.

Have a lovely weekend,
-Group 9: Ali, Juan and Theresa

Originally from http://vlegroup9.wordpress.com/2008/08/01/visit-us-in-second-life/

Bushwick Impact Update Project Final Report

Friday, August 1st, 2008

1. Description of the Project
The objective of this project is to work with Bushwick Impact (BI) to create a program for distributing weekly text message updates to the families serviced by BI. The organization seeks to provide updates to the families regarding activities and events at the Center. In addition, they’re interested in gathering information via surveys from the families regarding the quality of their services and if they require additional services.

2. Obstacles
Initially the target had been Globalhood Potential but due to various barriers we had to move on. Once we identified Bushwick Impact as the new target for the project, a series of technical and financial obstacles arose.

The first challenge was that the organization’s current information management system does not have the capability to handle mobile so we had to find a service suitable for the project.

Also, BI explained that most of their families have very limited cell phone plans that charge exorbitant amounts for text messaging. Therefore, we needed to find a system that would facilitate reimbursing the participants by tracking how many and to whom the messages have been sent.

3. Progress-to-date
After exploring numerous options with no success, we’ve started conversations with a new company called Tatango, an online-based text messaging service that allows people to create groups to send text messages to from a computer or a phone. The software can manage thousands of text messages and allows the sender to track who is receiving messages while protecting the user from receiving unnecessary messages, or violating their privacy. Tatango is currently Beta testing.

Bushwick Impact is in the process of identifying a core group of individuals that are willing and able to participate in the project.

In order for the project to be sustainable, what do we foresee will need to happen within the nonprofit?

1. Partnerships – Bushwick Impact will need to reach out to and establish partnerships with organizations or corporations that can provide specific resources for them. For example, a partnership with a cell phone provider that can provide telecommunications at a discounted cost or for free. If and when the project grows they will need such a partnership, or one that is strictly financial support, in order to keep up with the financial constraints.
2. Media savvy staff members and/or volunteers – The non-profit will need staff members and volunteers that have some knowledge on how to manage whatever tool will be used for the project. It would be more efficient to have members who are media savvy and can handle the project than train every staff member.
3. Member based marketing – There will need to be a consistent effort encouraging the participants to share the program with other families. The success of the project as an effective tool in the community will be if it can expand the family base-which will happen through viral, organic marketing… peer-to-peer as it were.

Originally from http://domrepmobiletxt.wordpress.com/2008/08/01/bushwick-impact-update-project-final-report/

Online Curriculum Implementation

Friday, August 1st, 2008

The LYIA Peer Education Training Curriculum is largely interpersonal and interactive, engaging youths through activities such as trust-building exercises (i.e. “icebreakers”), role-playing situations, and sharing personal experiences. We believe this is an integral part to the curriculum’s success, therefore a large challenge to implementing it online will be preserving the participatory aspects of being in an in-person, classroom session, and keeping youths engaged.

An online curriculum that allows youths to safely express themselves and connect and interact easily with peers can most likely be achieved by using a variety of social media tools. Here, we provide a few suggestions on how sessions or session components might be implemented online through the use of such tools.

+Wikis: Wikis are excellent tools for organizing information in a central location, where users can collectively contribute to or modify that information. Wikis can be public or private, so that only registered users can access and/or modify the content. A wiki might be useful as a source for private or sensitive materials, to provide an overall structure and table of contents for the curriculum, or for collaborative online assignments/projects.

-For a quick video introduction to wikis: http://www.youtube.com/watch?v=F7BAU2XX5Ws

-For an example of an education Wiki: http://latinoyouthinaction.wetpaint.com

 +Blogs: These days blogs often function as personal webpages, and are excellent for connecting to others through an ongoing dialogue. Blogs might be useful for youths to keep journals about progress in the program and/or personal experiences, as well as a place for them to complete assignments online (for instance, sharing their outreach experiences for “HIV Training Session 7: Keeping Track of Success”). Having youths comment on each others’ blogs might help initiate an online dialogue similar to those within classroom sessions. In general, blogs will provide another venue for youths to express themselves as well as connect to peers; they may even be more comfortable sharing experiences through a blog than in person. It might be a good idea to create an LYIA blog separate from the main webpage and specifically for the Peer Education Training program, that youths can all link to; use it to post audio/visual/text content from the classroom sessions, as well as updates, quizzes, reviews, online assignments, etc.

-Some Blogging tools: www.WordPress.com, www.Blogger.com, or even MySpace

 +Podcasting: Make audio recordings of classroom sessions, and distribute them online as a podcast. This can be useful for those who miss a session and need to catch up. They are easy to download (on a computer or portable electronic device) and easy to produce, requiring no more equipment/software than what is already provided by a Mac or Microsoft OS package. The link for downloading the podcast can be placed on a website, blog, or wiki.

-For more information on podcasts, Commoncraft gives a quick, simple video introduction: http://www.youtube.com/watch?v=y-MSL42NV3c

-For free, open-source audio editing software: http://audacity.sourceforge.net/

 +Polls and Quizzes: Use online polling and quiz tools for collecting information and reviewing lessons, such as www.surveymonkey.com or www.polldaddy.com . These can be easily integrated into other online platforms like blogs or wikis.

 +Photo-sharing: Photo-sharing tools like Flickr serve as a repository for images, as well as provide a way to share and pool those images. It might be fun and useful to create an LYIA Flickr account and encourage peers to create their own accounts, linking to the LYIA account. You can also create an LYIA Flickr group, where members can pool their pictures together and discuss them in a forum. Again, this is easily integrated with other online platforms such as blogs, wikis, etc. Pictures/slideshows of classroom sessions can be posted to the LYIA account or group pool, for those who may have missed a session. Photo-sharing tools can also be useful for interactive assignments for a particular session. For instance, in the “Skill Training 2: Body Image Workshop” session, peers are asked to examine the ways people of color are represented in the media by searching through images and answering questions; youths can complete this activity by searching through images online or taking their own images on their cell phones/cameras, uploading them, and posting them to the LYIA Flickr group and/or blog. Youths might also use their photo accounts to create photo essays and slideshows of their experiences, post images of social marketing campaigns, or just in general, to share and comment on peers’ photos.

 +Forums: If you want a more centralized and/or private discussion or feedback forum outside of using a wiki, you might try using a free discussion forum such as www.lefora.com.

 +Sprouts: “Sprouts” are small applications, also called “widgets,” that function like mini-webpages. These can be used to create small and dynamic packets of information that are very easy to place, transport, and share online. For instance, you might create a sprout on how to put a condom on correctly, which might include video content, a text explanation, and links to other safe-sex informational resources; you could embed this in a corner of your website or blog, and peers can copy the sprout and embed it in their own blog. You’ll be able to track where your sprout spreads and who is using it, making it useful for social marketing projects as well. Youths might have fun designing their own social marketing sprouts, since they are both free and easy to make.

-Tool: www.sproutbuilder.com

+Video-sharing: Video-sharing is a great way to enhance a lesson plan (both on-line and in class) by focusing on the main messages of the session and by making visual some of the more complex or sensitive issues. It is also a great way to engage peers in participating in the creation of the video. For example, the session on HIV could be complemented with a clip on HIV transmission . Videos can be recorded on a number of devices (digital cameras, video cameras, cell phones, webcams) and uploaded onto a website such as youtube, vimeo and seesmic. They can also be posted directly onto the website of the organization. Basic editing software ($50-100) can be downloaded on most computers, giving enough internal/extermal memory, allowing the user to add text and collate audio, photo and video footage together. (Mac OS comes with imovie and Windows comes with Windows Moviemaker– photo/video editing software).

Originally from http://socialteaching.wordpress.com/2008/08/01/online-curriculum-implementation/

Project Summary – VLE Group 9 (cont.)

Wednesday, July 30th, 2008

Your project may introduce a change to the way in which the nonprofit engages in outreach. In order for your project to be sustainable, what do you foresee will need to happen within the nonprofit?

The sustainability of our project lies in Globalhood’s commitment to the nonprofit community in Second Life, and commitment to maintaining their space. As part of the tenant agreement, Globalhood committed to maintaining an SL presence for a minimum of two hours per week, and at least two hours per month of volunteer service in the Nonprofit Commons. Having no previous SL experience, the Globalhood staff will need our help in introducing them to the platform. Our team, led by SL veteran Waxalka Zoom, will provide the Globalhood staff with training and continued assistance and instruction in that process.

Future goals:

Frank and the Globalhood kids will return from the Dominican Republic in mid-August. Upon their return, we plan to:

1. Coordinate with the ethnography team to obtain media that the Globalhood kids developed during their DR trip. We hope to display some of their video, photography, blog postings, etc in the Second Life office.

2. Throw a launch party in-world. We will use the Nonprofit Commons How To guide to promote our event, reaching out to TechSoup, Nonprofit Commons, and both Social Marketing and Virtual Learning Environments students.

We are aware that this project is a work in progress and will continue to develop and grow. Waxalka and Aiyana were SL members before the course, and will continue to be available for SL training in the future. Waxalka in particular has taken an active role in facilitating this project. She has made a commitment to the Nonprofit Commons, offering her skills in creating machinima for Globalhood and other nonprofits associated with the NPC. AliQuig’s SL experience was limited to the perimeters of this course, but she will see the project through the launch party.

Note to Jason and Josephine: our group is also willing to collaborate with fall semester (or any future semester) SM and VLE students, should they be interested in taking Globalhood’s SL presence to the next level.

Also, to our classmates with an interest in Second Life – we can always use volunteers! Bonus points if you have building experience or can create machinima.   Admin work and simply maintaining an avatar in the office is appreciated as well.  Contact rubioj05@newschool.edu or quigleya@newschool.edu if you’re interested.

P.S. Sarah/Billy/Emogene of the ethnography team – we’ll be in touch, once we’ve all had the chance to finish up our summer semester coursework.

Originally from http://vlegroup9.wordpress.com/2008/07/30/project-summary-cont/

Final Report for Social Marketing and VLE class

Monday, July 28th, 2008


- out of order but here is the final ppt

Originally from http://changingfaces.wordpress.com/2008/07/28/final-report-for-social-marketing-and-vle-class/

Project Summary – VLE Group 9

Saturday, July 26th, 2008

VLE group 9 was tasked with locating and obtaining free land in Second Life to build an in-world presence for our nonprofit partner. To do so, we became a part of the thriving nonprofit community in Second Life, which is centralized in an in-world location called Nonprofit Commons. The NPC team provided us with a vacant lot, free of charge, on which to build an “office space” for our nonprofit.

Our first step was to partner with a nonprofit. The initial obstacle we encountered was determining how Second Life could be a feasible and useful platform to further the nonprofit’s objectives. Both NPs focused on children’s issues, and the Hispanic AIDS Forum expressed concern that their children did not have access to SL technologies. Globalhood expressed interest in exploring a SL presence, however, so we decided to partner with them. We decided to gear our SL space towards adults in the SL community, with the goal being two-fold: 1.) raising awareness and 2.) raising money. The NP community in Second Life is eager to expand and grow and support (with time and advice as well as money) new causes which have expressed interest in SL.

The next step of the process was to prepare a proposal for Globalhood that explains what SL can offer. Globalhood had previously not been exposed to Second Life so they will need continued guidance on the ins and outs of the unique platform. But they are eager to partner with us and jump right in.

Next, we formally applied for space in SL with a New Tenant Application. After we were approved, began to formulate a plan for filling the space. We decorated the office space with furniture, media and a donation box.

We are pleased to report that we have already raised $500 for our nonprofit, thanks to a very generous donation from Mercedes Ochs. Waxalka befriended Mercedes through the Nonprofit Commons, and she has been instrumental in helping us secure free furniture for our space. Many thanks, Mercedes!